Melee Dmg Calc Eote Cheat
So Im making a back up character for the group im in, and we are using all three books BUt since I only currently have the EotE book, I was hoping someone good help me with a point at which specializations I might want to use. Any ways, besides being heavy on the melee skill, the real thing im ha.
Furious Focus Ignore power attack penalty for rst attack Death or Glory +4 (+1 at levels 11. Documents Similar To Fighter (Melee) Carousel Previous Carousel Next. Liudmyla Mykhailivna Pavlychenko. Ikariam Army Calc Blank. Will Shri Mahinda Rajapaksa Take Criminal Responsibility. Hosted by www.Geocities.ws. The dmg.2 formula for autoattack is true until lvl 28 where you get 1 bonus damage every 3 levels to your main hand attack. So at level 50 you get 8 extra bonus damage: main hand = (dmg.2)+8 off hand = dmg.2 That's why a fast weapon can perform as good as a slower weapon with better ratio. Always wondered how much damage you, or your dinos, actually do? Find out now by using the new ARK: Survival Evolved Damage Calculator. With the damage calculator you are able to input the melee damage of dinos and humans to see how it will increase the damage output. Furthermore, you can select from different weapons to see how they increase your damage and even how much torpor they will add.
- M = magic
- DHIT = accuracy. divide by 4 to get hitrate
- All probability values in the enhance spreadsheet must be divided by 1,000,000. So 100,000 is a 10% rate.
- All probability values in the droprate spreadsheet must be divided by 10,000.
- Each weapon has 3 types of damage and accuracy. For example, an Incense Trinket gives 0 DDD and DHIT, but gives MDD and MHIT. A Witch Dande also gives 0 DDD, RDD, etc. but gives MDD.
- Similarly, each item also has evasion and damage reduction. There's hidden and not hidden for each. Each item also has 3 types of DP, one for melee (D), magic (M), and ranged (R).
- DDV = direct dodge(?) value, or melee evasion
- DPV = direct protection(?) value, or melee damage reduction
- HDPV = hidden DPV
- MPV
- HMPV
- RPV
- HRPV
- DP is split into eva and dr. Nothing new here.
- However, the Korean tooltip for one of the hidden values says:
- HPV : 숨겨진 데미지 감소
- ※ 실제 방어력 표기는 『 DV + PV = 방어력 』
- 너프하게 알려주는 방식을 취한다.
- Google translate for the last line:
- ※ The exact value of HPV is not indicated, only in Description
- So god knows how hidden DP is calculated; for all we know, the hidden values on the spreadsheet could all be different from how they actually are in the game.
- The most important tabs in file are:
- #EnchantRate(%): Shows base enhancing rates for weapons, armor, and something that goes from +0 to +4. One of the entries in the spreadsheets that have this property of +0 to +4 is a pearl outfit item, so I hope we don't get pearl outfit enhancing anytime soon.
- 2_Blunt contains Armor info
- Some notable findings. Don't forget this is just reading off the spreadsheet - the hidden values on the spreadsheet could be calculated differently in the game and the Korean tooltip literally says that the exact values are not indicated:
- All accuracy offhands give the roughly the same accuracy. TRI Bronze Dagger and TRI Saiyer give 88 DHIT (+88 accuracy on text, or +22% hitrate). TRI Incense Trinket gives 100 DHIT, Helrick gives 96 DHIT. This is consistent with prior tests that said accuracy offhand gives ~20-25% hitrate.
- Dandes give 0 hidden stats. Blue awakenings also give 0 hidden stats (no entry for human dmg), so there are probably values elsewhere affecting their damage.
- Kutum gives barely any accuracy and a lot of monster AP. A TRI Kutum Dagger gives 11 DHIT (or +2.75% hitrate), and 34 HiddenMonsterDDD (which I assume is monster AP). At TET it gives 45 and at PEN it gives 59.
- Nouver gives no hidden stats aside from a little bit of hidden monster damage. Nouver Dagger gives 1 monster AP at PRI, 2 at DUO, all the way to 5 at PEN.
- Bhegs gives 42 %DHIT at PRI, increasing by 2 until 50 at PEN. That's +10.5% hitrate and +0.5% hitrate per enchant. This is consistent with previous tests that said Bhegs gives ~10% hitrate.
- Many blue and gold accessories give hidden accuracy (such as BCE, Witch, Marks, Ogre). However, they generally give extremely little accuracy (most give 8 DHIT, or 2% at TRI).
- Takeaways:
- Don't sell your RCEs just yet. They're still good, otherwise the Koreans wouldn't have missed so much in their 2v2 tournaments. They literally fought until the time ran out during the round because they couldn't fucking hit each other. You still need accuracy, and just because your BiS accessories give 2-3% hitrate each doesn't mean you have enough.
- Lots of gear give hidden evasion, including Kutum, Giath, Tree, Heve, Rocaba, etc. Some more than others. Nobody knows how these hidden values actually factor into evasion though. Again, keep in mind the Korean tooltip that says they're not exact values.
- Nouver is still good since it still beats out all other offhands in damage, but you better build accuracy elsewhere. Kutum is better for a hybrid build if and only if it actually gives hidden evasion.
- Accuracy offhands are as good as most people thought they are. It just gets outclassed once you can get your hands on Nouver/Kutum + enough accuracy from accessories.
- Now about enhancing:
- The values for % enhance rate added per failstack was zeroed out for all items, so I don't know how much they give. However, you can see the enhancing table in the #EnchantRate(%) tab. +15 is a 2% chance at 0 failstacks, PRI is 11.76%, DUO is 7.7%, TRI is 6.25%, TET is 2%, and PEN is 0.3%.
- There are different enhancing difficulties. I think Boss gear is 3, Liverto is 3(!!!), Ultimate Rosar is 2, Azwell/Ult Yuria/etc. is 1. For boss gear, the enhance rate is significantly lower starting from +9 all the way to +15. However, it seems like the chances for PRI-PEN are the exact same as regular gear, unless the EnchantDifficulty affects that outside the raw data.
- Takeaways:
- No, you're not crazy, boss gear is harder to enhance than green gear.
- Certain gear is harder to enhance than others. Look up their EnchantDifficulty values before using them to failstack.
Melee Dmg Calc Eote Free
Convert dmg to mp4 mac. Always wondered how much damage you, or your dinos, actually do? Find out now by using the new ARK: Survival Evolved Damage Calculator. With the damage calculator you are able to input the melee damage of dinos and humans to see how it will increase the damage output. Furthermore, you can select from different weapons to see how they increase your damage and even how much torpor they will add.